IQ Option • Binary Options

IQ binary option strategy with bollinger bands

IQ binary option strategy with bollinger bands submitted by techlover365 to iqoption [link] [comments]

Predicting next candle in IQ Option | Price action Trading for Binary Options course |OTC Strategy

Predicting next candle in IQ Option | Price action Trading for Binary Options course |OTC Strategy
Hello Traders,
Check this video for trading with price action and candlesticks in IQ Option OTC Market.
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https://youtu.be/qUGZnVPJjpA
OTC Market
submitted by PAT-for-BO to u/PAT-for-BO [link] [comments]

Premium strategy for binary option | IQ options 2020

Premium strategy for binary option | IQ options 2020 submitted by tradewithbot to u/tradewithbot [link] [comments]

New 2019 IQ Option Binary Options Trading Strategy - 86% Win Ratio

New 2019 IQ Option Binary Options Trading Strategy - 86% Win Ratio submitted by Aulad12 to u/Aulad12 [link] [comments]

Liked on YouTube: how to do binary trading - binary option - live $15,340 iq option strategy profit!

Liked on YouTube: how to do binary trading - binary option - live $15,340 iq option strategy profit! submitted by TradingStrategys to TopTradingStrategys [link] [comments]

2019 best binary option strategy - best binary options strategy 2019 | best iq option strategy 2019

2019 best binary option strategy - best binary options strategy 2019 | best iq option strategy 2019 submitted by TopVideosCasino to u/TopVideosCasino [link] [comments]

1️⃣ Binary Options: binary options strategy, iq option strategy, rejecti...

1️⃣ Binary Options: binary options strategy, iq option strategy, rejecti... submitted by boturbotrader to u/boturbotrader [link] [comments]

1️⃣ Binary Options: binary options strategy, candlestick analysis, iq op...

1️⃣ Binary Options: binary options strategy, candlestick analysis, iq op... submitted by boturbotrader to u/boturbotrader [link] [comments]

Binary Option trading best winning BSP strategy with special indicator/IQ Option

Binary Option trading best winning BSP strategy with special indicatoIQ Option submitted by BS_Protocol to binary_options [link] [comments]

IQ OPTIONS - Winning Strategy - Binary Options

submitted by BitcoinAllBot to BitcoinAllTV [link] [comments]

IQ OPTIONS - Winning Strategy - Binary Options

IQ OPTIONS - Winning Strategy - Binary Options submitted by navuta to Bitcoin [link] [comments]

IQ OPTIONS - Winning Strategy - Binary Options

IQ OPTIONS - Winning Strategy - Binary Options submitted by BitcoinAllBot to BitcoinAll [link] [comments]

IQ Option Binary Options Using Martingale Trading Strategy (2016)

submitted by 7RscF4pd to socialskills [link] [comments]

Hey motherfuckers, what's up ?

sitbomm here with another MASTER PIECE full of good shit Let's get started on this shit ASAP cuz i have no time to waste and i want to make this shit as short and straight to the point as possible this will be the HOLYGRAIL of making BIG fucking money just trading binary options online, ok ?! i want to tell you that i will teach you the strategies with REAL MONEY ACCOUNTS EXAMPLES, not bullshit DEMO ACCOUNTS but REAL MONEY ACCOUNTS exactly like on my VIDEO PROOFS too that i included on these folder where you got this guide where you can see myself making $3950 USD and more within FEW MINUTES on a fucking REAL MONEY ACCOUNTS LIVE in front of you, ok guys ?! so all the EXAMPLE images that will be shown here are all from REAL MONEY ACCOUNTS and REAL WON TRADES and REAL FUCKING MONEY made by myself ! so let's get started ! First of all guys i want to share with you the BEST and my FAVORITE BROKERS starting by my FAVORITE ONE now... their only problem is that they don't accept USA customers but that is not a problem cuz i have a way to teach you guys if you are from USA, to sign up with them and use them even though you NOT on USA
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submitted by sitbomm to wallstreetbets [link] [comments]

MAME 0.222

MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

submitted by cuavas to emulation [link] [comments]

MAME 0.222

MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

submitted by cuavas to MAME [link] [comments]

IQ Options, real trader?

Hi, i saw this IQ Option site, and would like to give it a try, but i heard stories about how people cant withdraw or chart magically changes itself when you start trading with real money, that IQ Options is manipulating chart so you lose.
i plan to invest only 40 $, no more and no less.
should i proceed? if i make some money, i plan to quickly withdraw, so i can feel it is real thing.
i heard a lot that this binary trading is risky, but i saw somewhere how to earn ever if you lose once. this is how they described:
i deposit 40 $ on account, and i start trading only with 1$, because it supports that low.
and if i lose 1 $ , next time, i multiply it with 2.5 so i could cover my first try and this secod try, so i can earn from both. so if i lose 1$ by putting on BUY, i invest 2.5$ and choose SELL, and if i lose again, i invest 6.25$ and choose BUY, and if i lose again i invest 15.62$ and choose SELL, and if i loose again i invest 39.06$ and choose BUY.
those who explained this method say, that you will always win on this, it maybe dont have to be first try, but definitely you will not go more than 4 tries, you will always win this way and get money.
so basically strategy is to chose opposite from what i choosed and to multiply by 2.5, so i can cover previous, and earn from all those.
is IQ Options a scam, do they allow you to withdraw money without any problems, because i read that thay cant withdraw more money than how much you gave deposit if you payed with visa card, you need to use like skrill or similar ebanking in order to get money on visa card.
and what other would you reccomend, because i needwithdraw to work every time.
submitted by Pishiepow to Trading [link] [comments]

MAME 0.222

MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

submitted by cuavas to cade [link] [comments]

IQ Option, real trader?

Hi, i saw this IQ Option site, and would like to give it a try, but i heard stories about how people cant withdraw or chart magically changes itself when you start trading with real money, that IQ Options is manipulating chart so you lose.
i plan to invest only 40 $, no more and no less.
should i proceed? if i make some money, i plan to quickly withdraw, so i can feel it is real thing.
i heard a lot that this binary trading is risky, but i saw somewhere how to earn ever if you lose once. this is how they described:
i deposit 40 $ on account, and i start trading only with 1$, because it supports that low.
and if i lose 1 $ , next time, i multiply it with 2.5 so i could cover my first try and this secod try, so i can earn from both. so if i lose 1$ by putting on BUY, i invest 2.5$ and choose SELL, and if i lose again, i invest 6.25$ and choose BUY, and if i lose again i invest 15.62$ and choose SELL, and if i loose again i invest 39.06$ and choose BUY.
those who explained this method say, that you will always win on this, it maybe dont have to be first try, but definitely you will not go more than 4 tries, you will always win this way and get money.
so basically strategy is to chose opposite from what i choosed and to multiply by 2.5, so i can cover previous, and earn from all those.
is IQ Options a scam, do they allow you to withdraw money without any problems, because i read that thay cant withdraw more money than how much you gave deposit if you payed with visa card, you need to use like skrill or similar ebanking in order to get money on visa card.
submitted by Pishiepow to trading212 [link] [comments]

[Rant] I hate a lot of champions.

Just doing a huge rant on champs that I hate. Let me know if you have any nice tips for playing against them. Champs in each category are generally in order from most hated to least hated.
EDIT: Just a disclaimer: I'm just venting. I didn't mean for anyone to actually take this that seriously. I enjoy the game perfectly fine even if some of these champs end up showing, otherwise I wouldn't be playing. But yeah. Chill out people. I am fully aware there are more than 70 champions on this list, which makes up more than half the roster.
EDIT 2: People are still commenting about how it's ridiculous that I hate "all the champions." Read my disclaimer, peeps. Thanks. I just think they're annoying, and I hate them, not that they're OP. I didn't expect anyone to agree with me or to get any upvotes. Just wrote this because I was bored and wanted to vent.
Edit 3: I’m done replying to people who are taking this post at anything more than face value. Peace.
Edit 4: Also, yes, Jinx is overpowered with all her resets and attack range, but she's by far not the most annoying ADC to play against. Her minuscule banrate reflects that. Maybe I can complain about her ult because you think you've just barely made it out alive but she snipes you last second and you're like "Oh." Overpowered ≠ annoying, and annoying ≠ overpowered. I keep explaining this over and over, lol.
Edit 5: I'm gonna put a checkmark next to champs that I have played before in norms at a decent level just so people aren't like "durrr just play them so you know how to counterplay them!!11one"
Edit 6: I've determined that the League community is just as toxic as ever. Keep ragging on me for being hardstuck silver for 6 years and doxxing me. I don't really care. Also, I've augmented my list with an annoyingness score out of 10, with 5 being average, just so you guys realize it's not binary hatred, but more of a spectrum. I essentially only have champs that have a score of greater than 5 on here, so you can expect with 5 being the average, and annoyingness being on a sort of bellcurve that around half the champions that exist are going to be on this list. That's what people aren't understanding, I guess. I probably should've done that from the start, tbh. My mistake. Also keep in mind that some of the champs on this list are "half" hated, so like only specific build on that champion will I hate, such as AP Shyv, lethality J4, AP Malphite, etc. etc., so those champions on the list should only count as half a champion, which should bring the total down to around 60.
Mages:
√ Veigar. That cage is huge, and the only way to counterplay it is to either be faster than the animation, sidestep his W if you end up not being able to do so, or flashing out. All of which is extremely difficult. He's especially annoying in lane when he can zone you off minions and also make it 10 times easier for the ADC to land a skillshot. Still have nightmares about Ezreal Veigar. Late in the game, if you end up getting stunned, you're basically dead for sure because of his 1000 AP. It's a race against time. 8.5/10.
√ Xerath. So. Much. Damage. Honestly, I think he's just Brand but with just harder to avoid abilities and even more damage (before the Brand passive anyway). Ugh. 8/10.
Karma. Level 1 empowered Q does 25% of your HP and slows. It's so, so, so unbelievably stupid. The MS boost and insane shielding is even more ridiculous. It's impossible to dodge her stuff too. 8/10.
√ Vel'Koz. Another Brand/Xerath-like support. Just insane damage and CC. The Q is especially annoying because you have to think in two dimensions rather than just one, and it slows and chunks a quarter of your HP. 8/10.
√ Full AP Malphite. Ult is basically just an instant kill with no real counterplay besides flashing. You can build MR, but ADCs only have Maw, PD, and QSS for that. Wit's End is a waste 99% of the time. 8/10.
√ Lux, a good one at least. That Q is easy to dodge, but when she does land it, she can do a full combo for your entire HP bar. It was even more annoying when Aftershock shield support Lux was better. Used to be my permaban for that patch. 7.5/10
√ Brand. So much raw damage and he doesn't even need to build items for it. His W just chunks out half your HP, and then his passive burns you for the other half. Just really painful to play against. 7.5/10.
√ Zilean. His ult essentially adds a sixth player to the game and I really hate it when he cucks me from a kill because of it. At least I can E the reviving person, but it's not always feasible. His bombs also do an insane amount of damage in lane if he's good and can land them. His speed boost makes his allies go 1 million miles per hour, which makes it extremely hard to do anything. 7.5/10.
Vladimir. I don't understand his kit at all. All I know is that he has insane innate healing, insane burst, and a stupid blood pool that negates literally everything. I can't stand the guy. His late game is also insanely strong. 7/10.
AP Shyvana. Those dragon form Es HURT A LOT. There isn't much counterplay to being oneshotted. 7/10.
Kennen. He's insanely fast, and literally the only counterplay to his ult is flashing or QSS. Even with QSS, if he's too close to you, the damage is still gonna affect you and you're gonna die to it regardless. 7/10.
√ Fiddle. The silence is really annoying, obviously. Especially as support. The ult is also really annoying because if you don't have a bush warded, he can pop out of nowhere and you're basically dead. Still mostly manageable, but just REALLY annoying. 7/10.
√ Swain. I can't dodge his root thing no matter how hard I try. It's so weird and unnatural. Probably needs some practice, but regardless, it's insanely annoying. I also hate his insane lifesteal during his ult. He's basically unkillable before you have grievous wounds. The recent changes have made him nigh overpowered. Edit: I just did some target practice with a Swain main friend, so that helped a little. I still don't like it. 6.5/10.
√ Kassadin. Ever since that insane buff from a while ago, he's able to carry games singlehandedly once he reaches late game. And I don't like playing him either. Just another race-against-time champ. 6/10.
√ Zyra. Has a lot of free damage with her plants, and you can't do much about it because if you auto the plants, then it detracts from csing. It's really annoying, but the damage still is somewhat manageable, and her stuff is dodgeable. 6/10.
√ Twisted Fate. He can just TP to anywhere on the map with a gold card up, and you die because it's a point and click guaranteed stun. So irritating. But definitely not that overpowered. 6/10.
Malzahar. Space aids and voidlings do way too much free damage. The silence is annoying. The ult is obviously the worst part, but at least that's counterable with QSS. Ugh. 6/10.
√ Kayle. She's basically not a champion until level 11, and then she just ends up carrying the game no matter what. I know she's getting a miniature rework on PBE, so hopefully that makes her better, but honestly it's just basically a race against time and statchecking. 5/10.
√ Ahri. She can be annoying her with charm. It's a big game changer because it basically lasts forever and she gets bonus damage as well, so you basically insta-die. 5/10.
√ Heimerdinger. Why are his turrets so hard to kill? They literally take like 4 autos. Why. He also ends up having 150 armor naturally for some reason. Just annoying. 5/10.
Teemo. Classic hatred. He's very anti-ADC with his blind, and random shrooms that chunk out 40% of your HP. Plus, his ability to just go invisible after like a millisecond of being in bush makes it even harder to kill him. Thankfully, he doesn't provide must value to the team other than just serving as a tilt mechanism. 5/10.
Enchanters:
√ Lulu. Polymorph is annoying, but it doesn't last that long. My real gripe is with shields. I hate shields. About to kill someone? Nope, he has a 300 HP shield suddenly. So annoying. 6/10.
√ A good Soraka. Her Q slows so much and heals her for such a ridiculous amount. I don't know how some people are able to land it so well. 5/10.
Assassins:
√ Shadow Assassin Kayn. My God. Even when he's not transformed, he can gank from wherever he wants, and you can't even ward against him because the spots are too far away and you can get caught, and even if you do it and then see him, it doesn't even matter because he walks through the wall and gets +100 MS, which you can't possibly outrun. And if you get camped? It's basically over. He gets transformation and you're basically permanently erased from the game because +200 MS from walls and then the W slow + his ability to move during it. Jesus. Current permaban. 11/10.
Rengar. Inevitably, he'll get to a point where he can hop from a bush, press Q, and insta-kill anyone. He can just come out of nowhere, too. His ult gives free armor pen so building armor means absolutely nothing. Gray health is aids too. He ALWAYS gets fed too with like a 20+ KDA. I'll say that based off some complaints that he requires a little more timing and skill than I'd previously thought, but I'll have to determine that myself later. 10/10.
√ Hecarim. Really, really annoying. At least he got somewhat nerfed, but man, he can just camp a lane and instakill over and over because of his insane movement speed and his ult which has an insanely long fear. Plus he can push you and get you out of position. Used to be a permaban. 9/10.
Shaco. Dude just pops out of nowhere from a backwards flank while you're just minding your own business and instakilsl you. Control wards aren't enough. 9/10.
√ Talon. He's thankfully not that popular, but there was one week a couple weeks ago where I saw him almost every game and he'd get fed every single time. Dude can legit just hop over walls willy nilly and has the same playstyle as Kayn but requires even less skill somehow. You just press WQ and instantly kill anyone. 9/10.
√ Nocturne. Dude can just press R and instantly TP to you and kill you by autoattacking you to death. Not much more needs to be said. Thankfully he's not as strong as he once was, but still. 8/10.
√ LeBlanc. Honestly, they should've just kept her rework. I don't know why we need yet another generic AP burst assassin in this game. I mean, she's gotten pretty manageable, but when she first got reverted, she was insanely ridiculous. 7.5/10.
√ Ekko. Dude's super slippery and his ult makes him basically impossible to kill. He's not that popular, though, and not that OP either, but just REALLY annoying. 7/10.
Full lethality Jarvan. This dude can straight up oneshot you with ult. If you don't get oneshotted, then you still basically are dead because there's no way to get out of it besides flash. 6/10.
Lee Sin. Ironically, not that he's annoying to play against, but that I hate having him on my team. The Lee usually ends up taking literally all the kills early game, leaving none of the actual carries, and then he falls off 20 minutes in, starts endlessly dying because he thinks he's still relevant, and then we wonder why we lose. 7/10 on my team, 5/10 on enemy team.
Kha'Zix. Generic AD assassin that doesn't really require much skill expression. Basically Rengar 2.0 but less damage. Idk why he exists. 6/10.
Hook supports:
Basically all of them, with heavy emphasis on √ Pyke and √ Blitzcrank and Nautilus. Their counter is to just sit behind minions, but those three can just walk through them and hook anyway. It's so stupid. Even if they don't, they just have to be lucky and hit ONE skillshot (even if they miss 10 in a row) and get a double kill. Blitz and Naut's hooks are also extremely fast and hard to sidestep. The recent buff that Pyke got also just makes him incredibly snowbally and ridiculous. Why does he get double gold??? Plus his passive that gives him free health and makes him super slippery. God. He used to be my permaban till I kind of got used to him and realized that Kayn is worse. Naut's hitbox is also needlessly wide, and it seems to prioritize champs instead of what the anchor hits first. I don't understand. The lollipopping effect is also really stupid.
Thresh: 7/10. Blitz: 10/10. Pyke: 11/10. Naut: 9/10.
ADCs:
√ Draven. This guy would definitely be my permaban if he were more popular. He just gets so much free stuff. He needs to perform a basic part of his kit (catching axes) and he gets overrewarded with it by essentially getting 450 gold off every kill rather than just 300. I don't understand. His autos also do like a quarter of your HP, and slightly misstepping is basically a death sentence. Your hope is just poke him from him trying to catch axes. Literally, your win condition is to not die even a single time, including your sh**ty autofilled support whom you have no control over, because once he gets even a single kill, he snowballs out of control. Two kills and the game is over. It's a race to see who makes the first mistake. Either he dies first, or you die first. I've come to learn to play against his playstyle by basically just letting him win lane and making sure he doesn't cash in any kills, and hopefully my jungler can kill him and make him lose his stacks. But usually either my support plays overaggressive or their jungler ganks and I'm overextended. He's just a ridiculous snowball feast-or-famine champion. So stupid. 10/10.
√ Tristana. She has SO MUCH free bullsh*t in her kit. Free waveclear, free ins, free outs, two forms of self-peel, strong all game, really long range, deletes towers. It doesn't matter if she's mispositioned AT ALL. She can be derping around and not paying attention to her support engage, and just hop in when her brain finally turns on, get a double kill, then hop out. Basically an assassin. I really hate her. 10/10.
√ Twitch. I legit just don't know how to play against this dude. Control wards are supposed to counter his invisibility, but in this season (well in prior seasons too), my inventory gets filled up with so much garbage that I can't. He just pops out of nowhere, gets insane attack speed, and instakills me because I'm mispositioned. Especially lategame where he can just pop up with his ult and 1v5. Wtf? He spikes way too hard off his two core items, as well. 10/10.
√ Jhin. His W is one of the most annoying abilities in this game. The support just needs to auto once, he lands his W which passes through minions and has infinite range for some reason, and then the support can finish the CC chain, or he can walk up and crit you for 1 million damage. Late game his crits are amazingly huge and he can run at 1 million miles per hour which makes him annoyingly slippery even though he's supposed to be "immobile." He used to be my permaban. 9.5/10.
√ Ashe. Long range and permaslow. Basically if you get autoattacked once you're dead if you don't flash because you just get autoed to death thanks to her Q and probably her support CCing you shortly after. 8/10.
√ Ezreal. He's not super strong right now, and I usually end up pooping on him, but he's so effing slippery. I hate it. He can just Arcane Shift out of everything. He throws out Qs which chunk your HP AND give him free gold with klepto, and on top of that, the WQ combo takes out at least 30% of your HP every single time. Really high annoying factor, but not really overpowered. 7.5/10.
√ Lucian. One slight misstep and he combos you for half your HP. He's been pretty bad since he got hard nerfed, but still super strong in the laning phase with the right support. I really hate playing against him. At least I've learned to properly position a little. 7/10.
√ Sivir. The spellshield is incredibly annoying and probably the only skilled part of her kit. She feels so boring to play as and against. 6.5/10.
√ Xayah. She is basically an assassin with how much damage she's able to output. Sure, I outrange her, but real annoying even if she's just even. 6/10.
√ Vayne. She's traditionally been a champ where I see her get picked and go "lul easy lane," however, I don't know what happened lately, but suddenly all the Vayne mains I've seen suddenly gained 200 IQ and actually dodge stuff, condemn correctly, and make plays. Late game too, she just deletes tanks because it's impossible to itemize against her. But yeah, if she's a bad Vayne she's pretty easy. Depends a lot on the support as well. 5.5/10.
√ Kog'Maw. He powerspikes really hard with items and ALWAYS scales. His laning phase is also not even bad either. I feel like I always lose lane against him and then he never ends up falling off because his range is insane and he shreds armor and stuff. He's definitely not that overpowered, though. Just really annoying. 5.5/10.
Bruisers:
√ Tryndamere. God. I really hate this guy. I don't know why he doesn't get a rework already. He's so clunky and boring to play. If he's fed, he can just dive into the backline with E, get a triple kill, then walk away scot free because of his dumb retarded ult. There's no counterplay to him other than rooting while his ult is in effect, but you're most definitely already dead by that point because he's already E'd into you, killed you in 2 autos, then E'd back out with ult running. Even if he's behind, he can just splitpush all game and create priority. You basically have to keep one person on each lane otherwise he WILL end the game by himself. And if someone follows his splitpush he can just run away with E and ult. F**k this guy. One of the most unfun champs. He'd be my permaban, but he's not usually the one preventing my win. Just extremely unfun. 10/10.
√ Jax. The basic antithesis of ADC. His E is the most ridiculous part of his kit. He has insane mobility with his hop, so he can just dodge all your autos, hop to you, press E again to do an AOE stun (???), and you're basically gone. His ult also makes him impossibly tanky. If he doesn't wanna teamfight, he also has the option of going the singleplayer route and just splitpushing like Tryndamere. So annoying. 9.5/10.
√ Darius. Always gets fed toplane because people like to whack each other with auto attacks at top instead of doing efficient trades. While Darius just autos and gets his passive off and then ults, hooks, cripples, etc. etc. me later on because he's 20/0. Insanely fast with phage + ghost. Ugh. At least he's somewhat kitable. My experience playing toplane against him has also been terrible, so I feel the pain. 8.5/10.
Mordekaiser. He just ALWAYS gets fed no matter what. And I know why; it's because he's really overtuned. But then I have to deal with it when he ults me and then I lose the 1v1 because one Q chunks half my HP. 8.5/10.
√ Garen. If he gets fed and is smart and goes tanky, he's basically literally impossible to kill because of his flat damage reduction. He silences, he speeds himself up, still does damage because his Q does a lot and his ult does true damage + extra vs. the villain. I really hate him. He can splitpush hard too. If the trend isn't clear to you by now, I really hate splitpushing as a strategy in general. 8.5/10.
Volibear. He can just run at you at a million miles per hour, throw you over, slow you, and then auto you and bite you to death while he heals. Extremely overloaded. 8/10.
√ Gangplank. Basically another one of those ticking timebomb champions. Once his barrels start doing true damage, it's basically over because on top of slowing you by 90%, they also delete 90% of your HP too and there's absolutely nothing you can do to itemize against it. All you can do is hope you can auto the barrels fast enough. 7.5/10.
Trundle. Generic splitpusher with stupid high innate lifesteal. Boring. 7/10.
Yasuo. Classic hatred. He can be irrelevant all game, but still catch up later on because of his dumb double crit powerspike. His tornado is hard to dodge, his windwall blocks everything, and he has nigh infinite dashes so he can just walk up to you and land the tornado so you can't sidestep it. His ult does insane damage and has armor pen. But that's beating a dead horse. 7/10.
√ Udyr. He just has so much DPS with PtA, and can rush in with Bear Form and stun you, then go to Tiger Form and auto you to death super fast. Really low skill expression. 6/10.
Renekton. Dashes everywhere, AoE stun, insane innate lifesteal, etc. etc. He always ends up getting fed and then diving me and I instadie. 6/10.
√ Illaoi. Just because people don't effing know how to play against her so I end up having to deal with her. She's pretty simple, but when she gets fed she's unbearable. 6/10.
√ Nasus. He's usually manageable until he gets late game and then carries the game because he was able to freefarm and get 1000 stacks so he can just delete towers. The wither is also pretty aids. But I generally don't die to him since he's pretty easy to kite. He's just one of those race-against-time champs. 6/10.
√ Riven. Mostly just really annoying and slippery. Dashes, stuns, and shields up the wazoo. But definitely not that overpowered. 5/10.
Tanks:
Cho'Gath. You straight up need 5 items to be able to kill him reliably (crit + LDR + botrk), and it's nigh impossible to get that far into the game. Even then, he still has nearly 8000 HP, and he can just flash ult you and do 1500 true damage point and click. It's so unbelievably stupid. 9/10.
√ Rammus. The taunt, built-in thornmail, and damage reduction are just really anti-ADC and you basically kill yourself by attacking him. He can just come in at a million miles per hour, bump into you to knock up, taunt you, and you're basically dead because he bursts you despite being a "tank." 9/10.
Zac. He can just hop from a bush and knock you up with his E and you can't do much about it. He also does a lot of damage for being a tank. 8/10.
√ Leona. If they have ANY type of engage on their ADC, it's basically a free botlane. Her level 6 powerspike is just too strong against my squishy immobile Jinx booty. Her E is really wide and basically not side-steppable, and following that up with a Q and ult? Absolutely terrible. 8/10.
Amumu. The hitbox on his bandage toss is insanely forgiving, and his ult is huge for an AoE stun. At least you can QSS it pretty easily. 7.5/10.
Sion. Why are you able to Q from a bush invisibly? It's really dumb. I mean, you can be smart and ward and all, but it's just annoying. Plus, that ult + Q stun lasts forever. 5.5/10.
Singed. What does this champion even do? Literally nothing. He's just like Teemo in that he doesn't provide value to the team and just exists to annoy people, while also doing less. I mean, yeah, he's pretty useful in that he can misposition the ADC, but I absolutely hate having Singeds and Teemos on my team. 7/10 when on my team, 3.5/10 on enemy team.
Aaaaaaaaaaand that's pretty much it. Looking back at the list, I can deduce that I really hate champions that pop out of nowhere, AoE stuns, dashes/slipperiness, shields, innate healing, huge poke, invisible spells, insane damage, time/level-gated mechanics, solo pushers, and damage reduction. I dunno if anyone cares but I've been wanting to compile a list like this for a while, anyway. Feel free to discuss.
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